By | November 8, 2020

Arnold for Cinema 4D (or C4DtoA) provides a bridge to the Arnold renderer from within the standard Cinema 4D interface.Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures.

  • Seamless integration with C4D: objects (instances, cloners, deformers, generators), MoGraph geometry, hair and splines.
  • Support for both native particles and Thinking Particles.
  • The fastest interactive rendering (IPR) of all Arnold plugins, allows parameter changes to be rapidly previewed without interrupting your work.
  • Arnold Shading Network Editor, a node-based material editor. 
  • A comprehensive list of shaders and utilities, including vertex maps and per-face materials.
  • Volume rendering with OpenVDB.
  • Deferred, render time generation of geometry with the Arnold procedural node.
  • Native linear workflow.
  • Team Render, including single-frame distributed rendering.
  • Support for third party plugins like X-Particles and Turbulence FD.

NOTE: C4DTOA V3.1.1 IS AVAILABLE BUT I CANT UPLOAD IT. V3.2 IS ALSO AVAILABLE BUT IT DOESNT WORK, SO HERES THE WORKING C4DTOA V3.1.0 🙂

Downloads: pls buy & support the dev!

LAST UPDATED 25 AUGUST 2021

Filename:  C4DtoA-3.1.0+patch+vfxmed.com.zip

Recommended link below => FULL SPEED.

Install the plug-in,copy ai.dll to the installation directory\Maxon Cinema 4D R23\plugins\C4DtoA\arnold \ bin

https://www.file-upload.com/qgxepyjc6vy4

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