King’s Cascadeur 2025.1 Crack Update Download

Cascadeur 2025.1

THE EASIEST WAY TO ANIMATE

AI-ASSISTED KEYFRAME ANIMATION SOFTWARE

You make keyframe animation – Cascadeur helps you with posing, physics and secondary motion.ABOUT

AI-ASSISTED KEYFRAME ANIMATION SOFTWARE

You make keyframe animation – Cascadeur helps you with posing, physics and secondary motion.

Why Cascadeur?
Cascadeur is a standalone software for 3D keyframe animation of humanoid or other characters. Never before making animation from scratch or editing one has been so easy and fun. Thanks to its AI-assisted tools, you can make key poses really fast, instantly see physical result and adjust secondary motion. All while retaining full control at any point.

EASY TO RIG
Drag-and-drop joints of your character in our Quick Rigging Tool to generate the rig automatically. Rig standard skeletons from Daz3d, Character Creator, Mixamo, Unreal Engine, Metahuman or Player.me with one click. You can customise the auto-generated rig or even create your own for non-humanoid characters.

Ragdoll
Now, Ragdoll takes into account character interaction (interaction points).

Ragdoll can now interact with props. FK in props is taken into the account.

Convex and kinematic mesh colliders are now supported.

Collisions
Scale is correctly taken into consideration in colliders.

For scenes created in the previous versions of Cascadeur, run File → Fix Scene for the scale to work correctly.

The Enforce option in Fulcrum Points supports custom colliders (and visualization).

Convex mesh colliders generation.

Import
GLTF/GLB file format support.

FBX import now supports takes: now when you import a file containing multiple animations (takes), you can choose which one should be used in the Cascadeur scene.

Also, FBX now supports the ‘model’ pose import and export. This improves compatibility with Blender, Daz3d and other software.

Animation Unbaking
Improved cycle detection and error message structure.

Fixed crash that would sometimes occur when unbaking individual tracks.

Unbaking now supports not fully baked animations.

Added sliders for controlling the outcome to the Unbaking interface.

AutoPosing
Auto adjustment of autoposing lock state/controller activation.

AutoPosing lock state can now be changed on a selected interval (Alt+Shift+Z).

Improved AutoPosing algorithm.

Fixed constraint interactions with AutoPosing.

Improved spine and pelvis controllers’ behavior.

changelog here : https://cascadeur.com/help/category/279

Downloads: show love to dev by purchasing if you can afford it

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Filename: Cascadeur 2025.1 Win x64 vfxMed.rar

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