Blender addon Mio3 UV Tools v1.5.1 Free Download
A UV editing support addon I’m creating to make UV unwrapping more enjoyable. It includes features particularly suited for character modeling.
To preview all the features currently implemented, please refer to the documentation page.
Document English / Japanese
Location
UV Image Editor > Sidebar > Mio3
Features
Unwrap Operations
Unwrap: Unwrap while maintaining the original position, size, and angle as much as possible
Straight: Unwrap so that the selected edge loop becomes a straight line
Normalize: Normalize the size and position of selected UVs
Gridify: Unwrap so that the selected face becomes a rectangle. Can be used for quadrilateral meshes
Rectify: Unwrap so that the boundary becomes a rectangle
Projection Unwrap: Unwrap by projecting from an angle parallel to the normal of the face selected in the 3D view
Align Operations
Align: Align selected elements to the top, bottom, left, right, or XY center position
Rotate Selected UVs
Flip Selected UVs
Align Vertical/Horizontal Edges Only: Align edge loops only in vertical or horizontal directions
Orient Edge: Adjust the angle and position of the island so that the selected edge becomes vertical or horizontal
Align Axis: Adjust to be vertical to the X or Y axis
Orient World: Align the angle of the island to the Z axis
Align Seams: Align UV coordinates with the same 3D vertex that are separated by seams
Stretch: Align the width of islands or UV groups (v1.3)
Distribute: Distribute islands evenly (v1.3)
Vertex Operations
Relax: Smooth selected vertices
Distribute UVs: Distribute UVs based on geometry/equalize edge length
Circle: Adjust to form a clean circle
Offset Boundary: Expand or shrink the boundary UVs of the island
Island Operations
Sort: Sort islands based on coordinates in 3D space
Stack: Stack similar islands
Copy & Paste UV Shape: Copy and paste the shape while maintaining the original position
Shuffle: Randomly rearrange island positions. If two islands are selected, exchange their positions
Unify Shapes: Align UV shapes while maintaining the original position
Average Island Scales: Adjust size based on the mesh size in 3D space
Island Arrangement
Grid Sort: Arrange islands by grouping and sorting
Unfoldify: Automatically layout selected islands based on their spatial relationships in 3D space
Align Body Parts: Identify body parts based on coordinates and align orientation and order for intuitive layout
Symmetry Operations
Downloads: show love to dev by purchasing if you can afford it
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Filename:Mio3 UV v1.5.1 vfxMed.zip – 4.9 MB
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