King’s 3DCoat v2025.3 with Course Full Crack Download

King's 3DCoat v2025.3 with Course Full Crack Download

EASY TEXTURING & PBR
Microvertex, Per-pixel or Ptex painting approaches
Realtime Physically Based Rendering viewport with HDRL
Smart Materials with easy set-up options
Texture size up to 16k

DIGITAL SCULPTING
Voxel sculpting with no topological constraints
Complex boolean operations with crisp edges
Dozens of fast and fluid sculpting brushes
Adaptive dynamic tesselation

MODELING
Classic polygonal modeling is fully supported
Move, Rotate, Scale, Extrude, Inset and other popular instruments
Full 3d production pipeline became even easier
Splines and Joints – cool way for fast modeling
RETOPO TOOLS
Auto-retopology (AUTOPO) with user-defined edge loops
Fast and easy-to-use manual Retopo tools
Retopo groups with color palette for better management
Advanced baking settings dialog

Photo – Uv Mapping – 3DCoat
UV MAPPING
Professional toolset for creating and editing UV-sets
Native Global Uniform (GU) unwrapping algorithm
Multiple UV-sets support and management
Support ABF, LSCM, and Planar unwrapping algorithms 

3DCoat 2025.3 Released

– Important addition! Windows->Panels->Transforms! It introduces scene state presets (keeps transform, visibility, ghosting, layers state) – similar to key frames in animation. This is super important for printing, you may keep assembled object as one preset and placed on plate as another state. It has very wide application for scenes with big amount of sub-objects.

– Fixed set of problems related to 3D printing (export with live booleans, snap to ground with lb etc)

– Res+ keeps symmetry correctly.

– Fixed crash during automatic update

– Fixed problem of unnecessary ALT-rotation of the 3D-splines (used in pose/freeze)

– Automatically reload python modules when they change. You can enable this option in the extensions window for comfortable extension development without restarting 3DCoat

– Updated Python API

– Essential multiresolution improvement: Possibility to work with multiple objects simultaneously. All operations may apply to current object / selected / all visible objects. Also, retopo objects used as lowest multiresolution level should match the volume name to be able to manage multiple multiresolution objects in scene. It simplifies posing in big scenes very essentially.

– Faster rooms switching

– All scripts and commands converted to python

– Fixed Node Graph crash when shader debug mode is enabled

– Retopo/Modeling Room: Some tools ware polished.

– Retopo/Modeling Room: Smart Retopo – little Improvement.

– Fixed view modes for sculptured objects (smooth shade, relief only, flat shade, gloss only)

– Fixed node baking when using AO and curvature

– Once Ambient Occlusion is baked, it will automatically be assigned the Occlusion blend type.

– Fixed a bug where material previews were displayed black

– Automatic renaming of nodes with the same name.

– Fixed rendering of shader previews.

Downloads: show love to dev by purchasing if you can afford it

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Filename: 3D Coat 2025.3 vfxMed.rar 

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