Blender Simplebake v2.0.6 Crack Latest Download
SimpleBake is the definitive baking solution for Blender. In short, it allows you to simply bake PBR and other textures.
Blender provides a very powerful way to create complex PBR materials by using nodes. However, what should be a simple process of baking and exporting these materials for use with other software or systems (Substance Painter, Second Life, Sketchfab, Unity etc.) is surprisingly difficult.
SimpleBake aims to address this problem. SimpleBake is an addon / tool that provides a one-click solution for simply baking PBR maps from materials created in Blender.
However, SimpleBake isn’t just an add-on for PBR. You can easily bake all of the “traditional” Cycles bake modes, along with other kinds of specialist maps (Ambient Occlusion, Curvature, Thickness, Vertex Colours and Colour ID).
Traditional or “Cycles Baking”
Traditional Baking – Bake any of the “traditional” Cycles bake modes (Combined, Roughness, Normal etc). SimpleBake will handle all the node setup and a tonne of other things that make baking in Blender a pain. As many materials on your object(s) as you want.
Colour Space – Choose your colour space for baked images. Choose whether or not to use this colour space in your exported files.
General (apply to all baking)
Presets – Create and save your own presets and use them across your blend files.
Bake in the background – Queue up a number of different baking tasks to bake in the background while you continue to work in Blender. Each task can be given a name. When it’s finished, import the textures and/or objects into Blender.
SOME CHANGELOGS BELOW:
Version 2.0.6 (28 May 2025)
ENHANCEMENT – Added a new (not recommended) option to disable the automatic swapping of non-PBR shaders for PBR shaders
Version 2.0.5 (12 May 2025)
BUGFIX – [ and ] characters were being detected as not valid for external save. Fixed.
Version 2.0.4 (2 May 2025)
BUGFIX – Numerous changes to the code that handles UDIMs to make this more robust. Eliminated a bug where previously exported UDIM tiles would be applied to bakes of the same image that no longer used those tiles. Also changed how tiles are filled to eliminate the issue with UV islands overlapping UDIM boundaries
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Filename: SimpleBake_Current v2.0.6 vfxMEd.zip 1.3 MB
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