Procedural Japanese Castle for Unreal Engine Course Free Download
PROCEDURAL JAPANESE CASTLE FOR UNREAL ENGINE 4 Full Course Free Download
-In this tutorial you will learn how to create a procedural Japanese castle generation tool in Houdini 18.
-How to automatically generate interior and exterior using point instance.
-The method allows to add portions that can interact with the player (e.g., opening the doors)
-Provides the ability to speed up the creation of content for games.
Houdini Tutorial Procedural Japanese Castle in Unreal Engine 4
CREATING PROCEDURAL JAPANESE CASTLE
-The tool can be reused in different projects with different types of stylization, because we will use prefabricated props.
CREATING PROCEDURAL JAPANESE CASTLE
WHAT’S INSIDE?
27 Video Chapters (12 hours of tutorial)
Houdini 18 Project File
Unreal Engine 4.24 Project File + all assets
PDF Documentation (54 pages).
HDA Asset
Houdini Tutorial Procedural Japanese Castle in Unreal Engine 4INTRODUCTION
Chapter_1_[1] Project Setup – 2 min.
Chapter_1_[2] Creating Custom Nodes – 9 min.
Chapter_1_[3] Size Controls – 15 min.
Chapter_2_[1] Creating Wall & Corners – 40 min.
Chapter_2_[2] Creating Exterior Ceiling & Floor – 44 min.
Chapter_2_[3] Creating Stairs & Ceiling – 38 min.
Chapter_2_[4] Creating Interior Walls & Doors – 47 min.
Chapter_2_[5] Procedural Tatami Layout Generation – 42 min.
Chapter_2_[6] Unreal Engine Test – 12 min.
Chapter_3_[1] Creating Exterior Wals & Corners – 31 min.
Chapter_3_[2] Creating Stairs & Ceiling – 25 min.
Chapter_3_[3] Creating Interior Walls & Doors – 28 min.
Chapter_3_[4] Creating Tatami Layout – 25 min.
Chapter_3_[5] Unreal Engine Test – 7 min.
Chapter_4_[1] Creating Interior Walls – 21 min.
Chapter_4_[2] Creating Exterior Walls – 24 min.
Chapter_4_[3] Unreal Engine Test – 5 min.
Chapter_5_[1] Creating Interior Bridge – 42 min.
Chapter_5_[2] Creating Stairs & Floor – 19 min.
Houdini Tutorial Procedural Japanese Castle in Unreal Engine 4
Houdini Tutorial Procedural Japanese Castle in Unreal Engine 4
Chapter_5_[3] Creating Exterior Walls – 27 min.
Chapter_5_[4] Creating Balcony Structure – 45 min.
Chapter_5_[5] Unreal Engine Test – 10 min.
Chapter_6_[1] Creating Sides Floor – 16 min.
Chapter_6_[2] Creating Stairs Zone – 38 min.
Chapter_6_[3] Creating Ceiling – 22 min.
Chapter_6_[4] Creating Corners – 14 min.
Chapter_6_[5] Completion HDA Asset – 80 min.
etc
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