Gnomon’s Character Creation for Production Full Course Download
Learn the entire process of bringing a character to life from 2D concept to 3D final render. This 8-hour workshop by Antonio Mossucca, a lookdev and character artist for Scanline VFX, Framestore and Axis Studios, shares the culmination of his skills learned throughout his career working at top studios.
This workshop is intended for anyone who would like to gain a deeper understanding of how an anthropomorphic character/creature is created, from the initial ideation and reference gathering through to the final render. Foundational knowledge of ZBrush, Maya, Substance Painter, and Arnold is recommended.
Antonio kicks off this workshop with a look at his approach to preparing for a 3D character project. He then demonstrates head and creature sculpting in ZBrush, instructs on how to create realistic clothing using Marvelous Designer, and explains how to texture the character using Substance 3D Painter. He then walks through the process of rendering the character in Arnold to create the final images for a portfolio piece.
If you are passionate about character and creature art and want to know how to push your skills to the next level, or simply curious and want to learn more about how it’s done, this tutorial will provide essential insights to help you level up your 3D character/creature creation. Antonio provides his ZBrush User Interface and shortcuts as well as his Aces CG LUT files to use in Photoshop, plus the useful scripts he used in XGen and mGear for character rigging.
Duration: 8h 31m
Format: HD 1920×1080
Lessons
00. Preview
01. The Brief & Moodboard
02. Maya & ZBrush Setup
03. Character Blockout
04. Sculpting Secondary Forms
05. ZRemesher
06. Intro to Marvelous Designer
07. Clothing Retopology
08. Import clothing to ZBrush
09. Finishing the Head & Hands
10. Modeling the Backpack
11. Finalizing the Backpack
12. Finalizing Topology & UVs
13. Getting into Substance 3D Painter
14. Texturing the Frog
15. Texturing the Clothing & Backpack
16. Look Development
17. Final Touches
18. Compositing in Photoshop
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