Sparrow’s SoMuchMaterials 2025 Update Crack Gumroad Download
SoMuchMaterials
Update 6, 2/10/20
SoMuchMaterials is a collection of material generators for Substance Painter to fast track hand painted looks from baked high poly models. The package currently includes these generators:
SoMuchMaterials gets 2 new generators!
SoMuchOverlays: Diffuse output to push color into your materials quickly!
SoMuchWarframe: Diffuse, Metal, Roughness, Tint and Emissive outputs.
SMM_SoMuchRoughness: Diffuse, Metal and roughness texture outputs!
SMM_SoMuchSpecular: Diffuse, Specular and Gloss texture outputs!
SMM_SoMuchDiffuse: Material baked down to Diffuse texture only!
SMM_SoMuchDota2: Diffuse, Metallic, Emissive, Specular, Glossiness, Detail, Fresnel, Rim light, and Tint Specular texture outputs specifically meant for DOTA 2 character pipeline.
Features
Presets: Edit Me, Base Neutral, Base Fabric, Base Metal, ME Bronze Patina, ME Copper Soft, ME Gold Crazy, ME Gold Warm, ME Gold Saturated, ME Silver Soft, ME Silver Warm, ME Silver Green, ME Tin Green, FA Silk Shiny, FA Cotton Warm, OR Bone Zone, OR Hair Red, SK Human Shiny, SK Human Brosnan, SK Blood Elf, SK Dranei, SK Goblin, SK Gremlin, SK Poison Frog, SK Troll Blue, SK Orc, SK Night Elf, SK Rook Green, SK Vampire Blue, SK Franken
SoMuchOverlays specific Presets: Overlay Warm, Overlay Cool, Multiply Warm, Multiply Cool, Dodge Warm, Dodge Cool, Hard/Soft Light Warm, Hard/Soft Light Cool, AddSub Warm, AddSub Cool
SoMuchWarframe specific presets: Warframe Plate Base, Warframe Plate Shiny, Warframe Fabric Base, Warframe Fabric Matte, Warframe Metal Clean, Warframe Metal Dirty, Warframe Plate No Tint, Warframe Metal No Tint
Dota Mask Presets: Fabric Flat, Fabric Shiny, Skin, Metal Flat, Metal Matte, Metal Shiny
Is Metal: (SoMuchRoughness only):Â Is Metal: (SoMuchRoughness only): Setting this to true will turn your metalness value to white and blend some of the specular color into your diffuse. False will set it black and skip the blend
Normal Format: Set which direction your green channel faces. DirectX = downward facing, OpenGL = Upward facing
Diffuse
Diffuse Color: Sets the base color for diffuse baker.
Shadow Color: Sets the color Multiplied over the diffuse color to create the diffuse gradient.
Shadow Spread: Controls the center point of the diffuse gradient
Downloads: show love to dev by purchasing if you can afford it
IF THE LINKS ARENT WORKING, THEN PLEASE ACT LIKE A GROWN UP AND MESSAGE ME/ COMMENT HERE OR ON DISCORD AND I WILL UPDATE THESE LINKS QUICKLY! MAKE SURE YOU DOWNLOADING PROPER FILE WITH PROPER EXTENSION LIKE .ZIP OR .RAR
Filename:SoMuchMaterials vfxMed.zip
Official Discord : https://discord.gg/M2kqB4M9tG
USE IDM FOR FASTER DOWNLOAD.
https://send.now/yoltseqb9c56Â close Ads first then download
USE ANY FREE VPN IF U CANT DOWNLOAD THE FILE OR GET AN ERROR LIKE INTERNAL SERVER 500 ERROR!
ONLY USE BRAVE BROWSER TO DOWNLOAD WITHOUT ADS AND QUICKLY! GUYS MAKE SURE TO AVOID ADS!! DONT DOWNLOAD ADS, KEEP AN EYE ON SPAMMY WEBSITES THAT WILL OPEN WHEN YOU CLICK ON DOWNLOAD LINK!
MIRRORS:
for mega and g drive links – contact admin.



Post Comment