King’s 3DCoat v2025.11 Crack Update Download
EASY TEXTURING & PBR
Microvertex, Per-pixel or Ptex painting approaches
Realtime Physically Based Rendering viewport with HDRL
Smart Materials with easy set-up options
Texture size up to 16k
DIGITAL SCULPTING
Voxel sculpting with no topological constraints
Complex boolean operations with crisp edges
Dozens of fast and fluid sculpting brushes
Adaptive dynamic tesselation
MODELING
Classic polygonal modeling is fully supported
Move, Rotate, Scale, Extrude, Inset and other popular instruments
Full 3d production pipeline became even easier
Splines and Joints – cool way for fast modeling
RETOPO TOOLS
Auto-retopology (AUTOPO) with user-defined edge loops
Fast and easy-to-use manual Retopo tools
Retopo groups with color palette for better management
Advanced baking settings dialog
Photo – Uv Mapping – 3DCoat
UV MAPPING
Professional toolset for creating and editing UV-sets
Native Global Uniform (GU) unwrapping algorithm
Multiple UV-sets support and management
Support ABF, LSCM, and Planar unwrapping algorithms
3DCoat 2025.08
18 new UI themes added.
The new Hotkey Manager introduced.
Introduced a new Node Room with an updated node system for the Sculpt workspace. You can create and change non-destructive volumetric and surface materials in the Sculpt workspace with help of nodes.
Photogrammetry via the integration with RealityCapture introduced!
Surface Array tool added in the Sculpt rool to make array of objects on the created surface or on the selected faces of the low-poly mesh.
Soft Booleans for voxels introduced. You can make the bevel radius as the brush radius.
Smart Hybrid functionality in the Modeling workspace introduced. It creates “NURBS-like” smooth patches from the low-polygon mesh and then saves them to high-poly, another low-poly mesh or paint mesh.
The StemCell 3D modeling specification on Turbosquid can be obtained more easily with the help of the new scripts introduced. The roadmap helps you to prepare your 3D model for Turbosquid Stemcell verification in a semi-automatic mode.
Normal Map to Mesh: The PPP scene with the normalmap can be converted into a true sculpt geometry using the Painting room.
Infinite Depth over the Move tool! It works in the perspective mode as well.
Array tool in the Sculpt workspace: you can make different arrays of volume objects along the curves.
3DCoat now supports drawing tablets from major brands.
Windows->Panels->Transforms introduces scene state presets similar to keyframes in animation. You can keep all detailes of the assembled object on a plate. Useful for 3D printing.
Volumetric Boolean operations with extra gap. This is extremely important for 3D printing of matching parts of 3D models.
Search function in Asset panels added.
FPS Monitor added.
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Filename: 3D Coat 2025.11 vfxMed.rar
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