Blender addon keKit v3.53.0 Pro Free December 2025 Download
keKit is a General Tool-Kit Add-On for Blender
- Extensive options for customizing & optimizing workflows.
- An all-in-one collection of Scripts, Tools, Macros and Pie-Menus, etc.
- Modular – The kit is composed of separate modules that can be enabled or disabled.
- At your discretion – No preset shortcuts.
[Render] Unwrap Macro (NEW)
A (relatively) simple macro script to do common (for me) UV-unwrapping tasks – in one click.
Requirements:
TexTools add-on (& ideally some experience using it)
Viewport Context: UV-editor AND 3D View (like the ‘UV Editing’ layout) – run in the 3D View.
Material with a texture. (Set desired texel density in textools!)
Can serve two different goals:
A. Unwrap for reference texture mapping (for block-out models – not for baking)
B. Quick & dirty packing (for baking). Note: If you want 100% optimal UV’s, this may just be ‘a starting point’
Redo Panel options to accomodate these methods/goals:
Auto-Seam: (via Select Sharp Angles). If not, user-assigned seams may be needed
Auto-Pack: Regular UV Pack with margin tweak only. Note: Texel density will be ignored
Canvas Align (Stack): Place each UV island on specified canvas location. Default is 0,0 (bottom left)
v3.53
[Geo] Copy+ & Cut+ (Fix)
Fixed context error when no material slot is present (in edit mode)
[Geo] FitPrim (Fix)
Fixed bug when creating new primitives by pointing in space – without cloning (old pre 5.0 path error)
[Render] ID Materials (Upd/Fix)
IDM was not setting node material color – now always sets material AND viewport color
[Modifiers] SubD Tools (Upd)
SubD Tools panel ui update (only subd toggle options are now in a sub-panel)Â



Post Comment