Voxel Plugin PRO 2 – Unreal Engine 5.7 Free Download 2026
Voxel Plugin Legacy (version currently on the marketplace) is in end of life support. We will continue to push bug fixes but no additional features will be added. There’s also no strong guarantee on future engine releases being supported.
Voxel Plugin brings state-of-the-art voxel technology to Unreal. Unleash the full power of voxels and create fully volumetric, infinite landscapes. Edit them in editor and at runtime. Use tools like mesh stamping, surface sculpting or go fully procedural using the voxel graphs. Easily add foliage on top of your terrain using the built-in procedural foliage system. Enjoy working in a plugin designed for Unreal Engine, with well integrated features. Get helped by a large community of creators and an extensive documentation!
General Improvements & Performance
World generation speeds are now up to twice as fast as they used to be. Generation of chunk contents is now sparse; most cells in a chunk are only generated if the cell is near the surface.
Added Max Background Tasks to Voxel World. This can be used to control how much of the CPU Voxel Plugin is allowed to use for generation tasks.
Added vertex deduplication when using Nanite, decreasing voxel-related (V)RAM use by up to 40%. This is still experimental, and disabled by default, but will likely be enabled by default in the future.
Improved collision cooking performance.
Added option to create Smart Surface Type when righ-clicking Surface Type Graph assets.
Added option to open parent material when right-clicking a Surface Type asset.
Optimized collision component initialization.
Fixed Voxel World raytracing representations being visible in the main view.
Added Render Chunk Size setting for decreased hitching on high-resolution Voxel Worlds.
Improved Nanite Cluster layout.
Added high-performance bulk debug draw tools.
Added DumpVoxelValues debug utility.
Improved behavior when pressing F to focus on Voxel actors in a viewport.
Preview meshes no longer use Nanite.
Example downloads are now cached.
Stamps now throw an error when no valid layer is assigned.
Fixed various ensures.
Collision is now double-sided in-editor, and optionally double-sided in game. This is controlled from the Voxel World.
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Filename:Voxel pro 2.0 _5.7 aeBlender.rar [140.7 MB]
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