Zen BBQ is an add-on for creating, adjusting and visualizing Bevels in a couple of clicks! Are you tired of preparing geometry for the Subd or Bevel modifiers? Look no further!
Visualization. Bevels catch light and help the eye to define object shapes better. Make your models more realistic and appealing without changing geometry!
Concept Art. Design awesome objects easily! Just stick Mesh Elements into each other, get smooth transitions and create cool shapes. Special thanks to Tor Frick!
Game Development. Don’t forget that BBQ Bevels can be baked into Normal Maps for GameDev models. Save hours without cutting support loops for your High-poly model!
Full control over Bevel Shader Node in Cycles. Set Values for the entire model or for each Edge and Vertex individually.
The whole range of Measurement Units. Set Bevel Radius in MM, CM, M, KM, IN, FT etc.
Custom Preset Groups. Use existing Bevel Preset Groups with different Units or create your own.
Friendly to your Materials. Zen BBQ stores its Values in the mesh attributes and embeds into your Materials in a non-destructive way.
Smart Render Preview System. Preview Bevels in one click!
Viewport Display System. Visually control each Bevel Preset by color in Viewport.
Intuitive UI with multifunctional Main and Pie menus.
Quick Support on the Discord channel.