Blender add-on for texturing by projection mapping multiple images to one UV layer with non-destructive workflow.
UDIM support by default.
No need in UV Projection from View, project images on existing UV.
More versatile than Apply Camera Image.
Use Image References (Empties) as decals.
Alpha channel supported.
Project on multiple objects at once.
Projections from multiple cameras and empties execute simultaneously.
Optional shadowing – projections won’t pass through objects.
Support and constant updates. Community suggested features.
Simply download the latest version as ZIP archive and install it in Blender without unzip: Edit -> Preferences -> Add-ons -> Install -> eyek_x.x.x.zip
When add-on is activated the Eyek panel will appear on the right side of 3D viewport.
How to use:
Set Background Images on your Cameras and/or add some Reference Images.
Place Cameras/Images as you want them to project on your Objects.
Select Cameras/Images and Objects.