QuadSpinner Gaea is designed to help you transform your imagined terrains into real assets.
Our arsenal of nodes cover the entire gamut between primitive shapes and sophisticated generators that encapsulate complete natural processes. Amplified with an efficient and flexible procedural workflow, these tools can be implemented for a wide variety of projects.
Gaea has become an invaluable package for top studios from pre-viz to final shots. The powerful effects and time-saving features help you create assets quickly without compromising quality.
The versatile procedural pipeline and bridge to key applications like Houdini® make it a natural component in any workflow.
Whether you’re using cutting-edge mesh virtualization or classic heightmaps, Gaea can help you create hyperrealistic worlds to build your game on and skyboxes to enrapture your players. The advanced graph and procedural tools can ease management and maintenance of complex terrains in long projects.
Gaea – User Interface
Gaea features an efficient, minimal, artist-friendly user interface. Everything you need is at your fingertips.
We are proud to announce that Gaea 1.3 is production ready and is our biggest, fastest version yet! Read more →
Gaea’s wide array of geological primitive shapes, such as mountains, canyons, and craters, allow you to set up your core terrain in less than half the time it takes to squeeze a coherent shape out of basic fractals and noises. With LookDev nodes, these primitives can instantly become complete terrains.
The procedural nature of Gaea combined with its graph conveniences help you efficiently prototype, adapt, and revise. If you like making terrains, you will love riffing in Gaea.
Erosion can make or break a digital terrain. We are proud to have the world’s most advanced erosion algorithm in Gaea, which was engineered specifically for hyperrealism and technical fidelity. It avoids all the common pitfalls of erosion in digital terrains and delivers consistent, resolution-independent results.
With the new Wizard node, you can produce complex erosion scenarios without any expertise. Or dive deep and finetune the tiniest aspects in the Erosion node.
Built-in Color Production
Gaea’s color production is fully procedural and creates rich, 16-bit color maps. It can also generate PBR-friendly materials. Our color production uses data maps to automatically extract vital data and analyze various aspects of the terrain to add a variety of color details to it.
You can use hundreds of built-in satellite maps to colorize terrains or create your own. You can even synthesize colors from photos or scanned assets.