Blender UVPackmaster Pro 3.4.1 June 2025 Update Crack Download
Pack your UV maps with maximum efficiency
Using the CPU and all GPUs in the system simultaneously!
UVPackmaster is the most efficient UV packer out there in terms of packing on CPU, but it also provides a Cuda-accelerated variant of the algorithm. When running on a GPU, it significantly outperforms all other packers available.
But what can be faster than running an algorithm on a GPU? Running it on the CPU and all GPUs in the system simultaneously! UVPackmaster will do exactly that to reduce the time needed to perform even the most advanced packing scenarios to seconds.
Not only packing efficiency
Note that UVPackmaster does not only mean high performance – it also provides a lot of sophisticated packing functionalities not available in other UV packers. Visit our site for more information.
Not only a UV packing tool
UVPackmaster 3 is a milestone that moves the tool towards more general UV applications. UVPackmaster is now not only a state-of-the-art UV packing solution – it also introduces an advanced UV aligning/stacking algorithm and other auxiliary tools, greatly simplifying your UV workflow.
All these functionalities run with engine-acceleration for maximum efficiency.
Maximum flexibility for the most demanding users, thanks to the scriptable architecture.
UVPackmaster is not a black box anymore. We embedded Python into the newest engine release, giving you a possibility to code your own operation logic, perfectly adjusted to your own most demanding workflows.
General improvements:
Linux support. For more info regarding Linux-specific requirements visit the documentation.
New packing mode: Groups Independently – useful when you want to process many UVs in a batch. Read this page to learn more.
New parameter in the Pixel Margin subpanel: Extra Margin To Others – specifies an additional pixel margin between islands being packed and the other islands (unselected islands when using the Pack To Others mode). In result the final margin between these islands will be calculated using the formula: Pixel Margin + Extra Margin To Others. When using the Groups To Tiles mode and packing two groups into the same UV space, the islands from the other group are also treated as Others. It means that the Extra Margin To Others parameter will also be taken into account when calculating the margin between islands belonging to different groups.
ExtraMarginToOthers
Reimplement the operation to select/deselect all islands in the active box:
New addon general option: Box Border Width – determines the width of box borders rendered in the UV editor during the operation.
New addon general option: Append Mode To Operator Name – this option should only be enabled temporarily, only for the time when you want to add an UVPackmaster operator to Quick Favorites. If you add an operator with this option enabled, the selected mode name will be permanently appended to the operator name in the Quick Favorites list. After the operator was added, you can disable this option immediately.
You will find the general addon options when you expand the engine status panel (the top-most panel):
Release 3.4.1
General improvements:
This release introduces a powerful new feature: Auto Repacking! With a single click, you can now repack all configured UV maps in your blend file. By using option sets, the user can define packing options individually per object or UV map. The feature automatically detects changes made to UVs or packing options since the last repack—and only repacks when necessary. More info about the feature here.
Enable Option Sets has been moved to the Preferences multi panel → Scene Options panel.
The Texel Density panel has been moved from Advanced Packing Options to the Other Tools multi panel (as it now also includes features not directly related to packing).
New operations in the Texel Density panel:
Show TD and Set TD – display or assign texel density on a per-island basis, with visual feedback.
In order to automatically set texel density before packing, the user should now enable Set TD Before Packing option in the Texel Density panel.
The Adjust TD to Unselected operation has been moved from the Utilities panel to the Texel Density panel and now correctly calculates the actual texel density of islands.
New expert option: High-Prec Topology Analysis – may help resolve packer hangs during topology analysis on extremely dense UV maps. This option should only be enabled when necessary. The packer will automatically detect such cases and display a tip recommending its use.
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Filename: UVPackmaster v3.4.1 vfxMed.rar 96.9 MB
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