Golaem Crowd 9.2.3 Maya 2026 Update Free Download
What is Golaem for Maya?
Need to populate a bustling city street or fill a concert with cheering fans? Generate multiple humans, animals, or extraordinary creatures and precisely control their movements in your scene with artist-friendly crowd simulation, character animation, and layout tools.
What you can do with Golaem
Packed stadium for tennis match.
Fill stadiums with a click
Effortlessly populate stadium seats with thousands of supporters using intuitive placement tools. Import your own characters or edit predefined ones to create diverse visual variations and use behavior controls to create an assortment of crowd reactions.
Der Rebell. Image courtesy of LAVAlabs
Soldiers standing in formation, preparing for battle.
Create epic battles
Design intricate battles with soldiers marching in formation, riding horses, firing arrows, and engaging in close combat. Precisely direct characters in your scenes with procedural animation tools for retargeting motions, ground adaptation, and more.
Diablo IV. Image courtesy of Blizzard Entertainment
Animated pedestrians walking in a city.
Bring cities to life
Transform city scenes, populating them with pedestrians who are aware of their environment and can react to it. Instantly add dynamic traffic to your streets or birds flying in the air, ensuring lively and realistic shots.
Fireheart. Image courtesy of L’Atelier Animation
Golaem 9.2.3 (2025/11/12)
Improvements
Added support for geometryTagId, geometryFileId and lodName in the Golaem for USD plug-in
Added support for geometryTagId, geometryFileId and lodName in the USD Skel bake export
Added support for vertex attributes in the Golaem Fur Cache for the Arnold plug-in
Group relative LookAt uses 0,0,0 if no locator is connected in the Population Tool Locator
Bug fixes
Fixed blendshapes support when using multi materials
Fixed a crash when using ground adaptation in the Layout Tool
Fixed the init direction PP field in the Emit Behavior Attribute Editor
Fixed Crossing Locator refresh if connected roads change
Fixed PPAttribute Filter in the Sensor Locator
Fixed entity extents in the Golaem For USD plug-in
Fixed LOD display in the Golaem For USD plug-in
Fixed LOD export in the USD Skel bake export
Fixed rigid meshes lagging in the Golaem For Unreal plug-in
Fixed entities clipping in the Golaem For Unreal plug-in
more > https://help.autodesk.com/view/GOLM/ENU/?guid=glm_golaem-923-20251112
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Filename:Golaem 9.2.3 (Maya 2023 – 2026) vfxMed.rar [592.9 MB]
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