Blender Auto-Rig Pro v3.78.35 + Rig Creator Download
Auto-Rig Pro is an addon for Blender to rig characters, retarget animations, and provide Fbx/Gltf export, with presets for Unity, Unreal Engine, Godot. First developed as my own in-house rigging tool, i’ve released it a few years ago and it expanded quickly thanks to great support from the community!For humanoid characters, the Smart feature can automatically place the bones to speed up the process, after adding the green markers. The result remains editable.
Non-humanoid characters can also be rigged without the Smart feature, manually (horse, dog…).
Based on a non-destructive workflow, the final rig remains easily editable anytime after its generation. Check the product documentation and the youtube channel for more informations.
Built for performances, allowing fast animation playback.
Character examples: Mike (free), Anna, Kevin, Nina and Alex
Important note about skinning: If possible, use water-tight geometry for best auto-skinning results. Knowing the bases of Blender’s skinning tools, weight painting, to fine tweak the bones influences is recommended. Read the doc for more informations.
[3.78.35]
New/improved:
Export: GLTF: Support for Step and Sampling parameters
Export: The button’s label “Set Const. Bones” has been renamed to specify it’s FBX only
Export: FBX: New “Meters” unit setting, exporting as meters instead of centimeters
Export: New warning icon displayed in the export menu if the current rig features don’t match UE skeleton for export
Export: GLTF: UE: Re-enabled root motion export
Rig Tools: The ChilfOf Switcher is now exposed to non-ARP armatures too
Rig Tools: Picker: The rig and UI objects are now view-isolated, avoiding overlaps with multiple characters
Rig: New auto-eyelid settings per upper/lower eyelids for finer control
etc
Fixed:
Rig: Clean-up, remove dead code regarding twist weights auto-update
Rig: Update Armature: Fixed crash in Blender 5.1 (bug report 158665) by renaming the eyelid bone as a first step, switch Edit-Object mode, then continue
Rig: Finger IK color 1 was not saved nor assigned (it had been disabled when IK fingers broke with older Blender versions, accidentally missed the restoration since then)
Rig: Parenting to the tail of an IK Spline was broken with multiple IK Splines
Rig: The IK pole height for 3 bones leg was not scaling linearly with the character’s height. Setting added in the “Legacy” menu to revert to old alignment
Rig: Spline IK: Tail reference bone missing color
Rig: The foot roll constraints were set using older names with c_ prefix, then accidentally preventing to set correct values
Rig: Additive (Legacy): Ensure the base arm twist bone is not deforming (c_arm_twist_offset already does) in Secondary Additive mode
Rig: Error when “Match to Rig” while the NLA is in tweak mode
Rig: Custom Limbs: Action slots were not supported properly in Action constraints when importing-exporting custom limbs
etc
THIS POST WAS LAST UPDATED ON 6 August 2026 – THIS IS THE LATEST “FULL” AI POWERED VERSION AS OF POSTED DATE. INCLUDES LIBRARY AS WELL!
THIS POST WAS LAST UPDATED ON 6 August 2026 – THIS IS THE LATEST “FULL” AI POWERED VERSION AS OF POSTED DATE. INCLUDES LIBRARY AS WELL!
RIG CREATOR ADDON INFORMATION BELOW:
This is a beta version; changes may occur in the future.
New Features and Improvements
Rewritten from Scratch:
The rig system has been completely rewritten to optimize several aspects and add more tools, offering a more efficient workflow.
Facial Rig Added:
Now includes facial rig functionality to ease the animation of facial expressions.
Optimized Constraints Panel:
The constraints panel has been optimized for better performance.
Improvements in Bone Generators:
All bone generators have been reviewed, improving their functionality and efficiency.
New Tool: Relationship:
A new tool called Relationship has been added, allowing for more intuitive management of bone relationships.
Documentation in English:
The documentation has been updated and now includes an English version, making it easier for international users.
Bone Names and Collections in English:
The names of the bones and base colleÂ
Downloads: show love to dev by purchasing if you can afford it
IF THE LINKS ARENT WORKING, THEN PLEASE ACT LIKE A GROWN UP AND MESSAGE ME/ COMMENT HERE OR ON DISCORD AND I WILL UPDATE THESE LINKS QUICKLY! MAKE SURE YOU DOWNLOADING PROPER FILE WITH PROPER EXTENSION LIKE .ZIP OR .RAR
Filename: auto_rig_pro_3.78.35 vfxMed.zip [5.4 MB]
Official Discord : https://discord.gg/M2kqB4M9tG
USE IDM FOR FASTER DOWNLOAD.
ONLY ADDON Auto-Rig : https://send.now/qiyfy0klj0c0
OTHER FILES LIKE SUB ADDONS BELOW:
A.I DATA of Auto-Rig https://pixeldrain.com/u/1BPcoYPLÂ 500Mbs
OTHER AUTO-RIG PRO EXTENSIONS BELOW:
RIG CREATOR IF YUOU NEED ITS A DIFFERENT ADDON > https://send.now/us8zog54vjhx
Proxy Picker, rig tools, IO scenes below:
https://pixeldrain.com/u/EfbszVnD
https://pixeldrain.com/u/MquD5seS
https://pixeldrain.com/u/XxSSQNFy
https://pixeldrain.com/u/8o4XMJhw
https://pixeldrain.com/u/oFnSPGt7
AI DATA FOR LINUX MAC AND INTEL ALSO ADDED!
USE ANY FREE VPN IF U CANT DOWNLOAD THE FILE OR GET AN ERROR!
ONLY USE BRAVE BROWSER TO DOWNLOAD WITHOUT ADS AND QUICKLY! GUYS MAKE SURE TO AVOID ADS!! DONT DOWNLOAD ADS, KEEP AN EYE ON SPAMMY WEBSITES THAT WILL OPEN WHEN YOU CLICK ON DOWNLOAD LINK!
MIRRORS:
for mega and g drive links – contact admin.



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